The demand for online learning solutions in different areas has skyrocketed. In fact, we have seen the emergence of several eLearning platforms like Byju’s, Udemy, Unacademy, and Coursera.
According to Reuters, the global online learning market is projected to hit $275.10 billion in value by 2022. The corporate online education industry grew by 900% from 2001 to 2017, and at least 42% of companies that used learning apps saw a significant increase in profits according to data from the eLearning industry.
eLearning is more environmentally friendly than face-to-face learning. “Distance learning courses use 87% less energy and release 85% less CO2 than full-time campus-based courses,” according to a study by The Open University. There is not an iota of doubt that online learning is the way of the future.
It is certain that eLearning is going to be the next big thing and will be a highly profitable business in the decades to come. However, the biggest concern that puts the eLearning entrepreneurs in a huge dilemma is: Should they build a custom eLearning solution or buy a ready-made one?
The development of an eLearning application is a time-consuming and often costly process that pays off as students become more involved and inspired. Smartphones were in the possession of Generation Z children from the moment they were born. Allowing them to use their smartphones while studying is the most effective way to improve their academic performance. The benefits of incorporating an educational app into your learning process are undeniable. In this article, we will look at the advantages and disadvantages of both types of eLearning solutions. If you choose the latter choice, we will look at how to create a learning app in greater depth.
What Is The Concept Of Custom eLearning Software?
A custom eLearning solution is created from the ground up to meet the specific goals and needs of an entrepreneur or anyone else who wants to use eLearning for business, training, customer education, or blended learning. The functionality of the application and the eLearning framework change depending on the scope of the implementation goals.
The business model, corporate culture, and monetization goals all influence the needs of each company. An entrepreneur would not be able to find a ready-made implementation of such models. For solutions to train workers, custom eLearning software creation is the best option. In order to incorporate corporate eLearning within an organization, you’ll need custom solutions.
Regardless of the range of objectives, the custom eLearning production process is the same. Whatever your objectives are, you must take a similar approach in order to obtain your custom eLearning solution. You can either do it yourself or hire an eLearning production firm to do it for you. Your program will be built from the ground up in either case.
How Do You Build A Custom eLearning Program?
1. Decide Your Niche
Learning apps can be developed in a variety of ways in the education industry. You might want to design a personalized education system for a specific group of people. Let’s assume you want to build a reading and writing application for primary school students. Perhaps, you would like to let newbie athletes choose the best eLearning platform for learning more about diet and exercise. You could develop an eLearning software product that includes a variety of courses in a variety of subjects with varying levels of complexity and length.
It is also a good idea to build an AI chatbot to assist your users in learning languages or solving math problems. It may also be used to investigate internal processes during onboarding and to assess employee competency. Educational apps come in a variety of formats. So, what is it going to be? Is there such a thing as a language-learning app? Is it a forum for self-study? Perhaps a database of digital literature? The possibilities are limitless, and all of them may be extremely beneficial to anyone if you consider their needs.
2. Focus On The Concept
Create your idea before you begin designing educational software. Multiplicity, marketing, geography, identity, connectivity, time, and price are the 7 product dimensions to consider for your eLearning application:
You should begin by determining what your product should be. Should it be a stand-alone piece of software or part of a larger educational system? If you are creating Learning Management Systems for a larger online learning network, for example, you would be constrained by the latter’s expectations and specifications. If you create a gamified program for children to learn math, on the other hand, you can do anything you want.
Now you must determine if your software will be available only to a select group of people or to the public; for example, you are working on a language learning app and want to make it widely available. However, if you are creating an internal education management framework for a specific school, you will want to keep it private.
- Geographical details
Another important decision to make is whether your target audience would be global or limited to a specific geographic location. If your app will only be available to a select group of people, you can tailor it to a specific geographic area.
Even more, you may want to decide whether to tailor the software to a specific person. If your product is aimed at athletes, for example, you should provide them with the knowledge that is important to them. If it is a site that offers online courses in a variety of subjects and topics, however, you should keep the app as impartial as possible.
Moving on, you must determine if the information flow will be unidirectional or bidirectional when it comes to communication. The contact will be one-way if your online learning software is limited to lectures. If you want your users to be able to take tests, answer questions, or talk with one another, you will need a two-way information flow.
- Appropriate time
You must determine if your app’s users can communicate with it in a synchronous or asynchronous manner. If your app has a chat room or an online conferencing service, for example, your users will be able to communicate in real time. You will encourage asynchronous interaction if your app has a discussion forum or some other means of communication that does not require an immediate answer. The first choice teaches students how to communicate more effectively and think faster, while the second allows them to think about their ideas more thoroughly.
The final thing is to consider if your app should be free or paid, and if so, whether in-app purchases should be available. You must determine whether monetization is feasible based on your goal and target audience. If you are creating an online dictionary, for example, you could make it free to use but charge for certain premium features. If you create a translator, there is no point in charging for it since there are so many rivals that offer their services for free. Instead, you can make money from ads. If your learning app will have any unique courses or tools, however, you can charge your users to use it.
3. Form A team
You must select your team based on what your product should be, what your time and budget constraints are for creating an educational app, and what special features are needed. It is critical that the developers understand how to make learning apps, so take a close look at their work. You’ll need a team of experts to help you with the creation of an educational app. If you want to use AR/VR, you will need to find professionals who specialize in the field. If you want to use Machine Learning and AI in your app, you will need to employ people who are knowledgeable in these fields.
Another thing to think about is whether you should employ freelancers or an agency. While the first alternative is more cost-effective, the second is more dependable. You should also talk about payment strategy at this stage. Do you want to sign a Statement of Work or do you prefer to work on a “Time and Material” (T&M) basis? In the first example, you will know a fixed price ahead of time, allowing you to prepare your budget. However, a fixed price normally covers all of the risks that the vendor could face, so it may end up being higher than the T&M final price. In the latter case, you will have the ability to devote more time and resources to improving the product or introducing new functionality.
4. Perform A Stage Of Exploration
The discovery stage of eLearning application development is critical. Have you decided on the design of your app and who you will collaborate with? Now, do extensive research to assess available applications and eLearning tools, as well as to better understand the users’ requirements. You will be able to rethink your concept before beginning the educational app creation process if you do so.
You will learn if the market is underserved or overserved, if there are any additional features you would like to see, what makes a good education app in your industry, and which pitfalls to avoid. It is critical to execute the discovery stage after you have hired your team because a competent market analyst can spot opportunities or potential problems that you might overlook otherwise. Furthermore, you should be aware that your original